Mercenary

The Mercenary is the warrior of flyff, using swords, axes and shields. The mercenary is a great close combat character with high defence and attack.

Stats of the Mercenary
STR - 4~5 Att each 1 STR (using Sword) 5~6 Att each 1 STR (using Axe).

DEX - 1 Crit each 10 DEX (check out DexBreaks for more info on stats from DEX such as Attspeed, Block, Hit and more).

STA - 11 Hp, 4~5 Fp, 1~2 Def each 1 STA.

INT - 4~5 Mp each 1 INT ~ *!  totally useless for mercenaries  !*

Stats for a mercenary should be spend on either STR, DEX or STA depending on what you are going to be at lvl ~60+, therefore its best to know what you want to become, Here some examples of nice, succesfull builds:

1v1 Blade, blades are damage dealers, so if you want to kill 1 enemy in seconds, leaving nothing but dust, its best to choose 1v1 Blade. These builds focus on STR, little STA and little DEX depending on how rich you are. YES blades are expensive, but that shouldnt push you aside, eventually anything is possible, and as a 1v1 blade you will be a fine Giant hunter.

Aoe Blade, these blades focus on DEX, dex gives them alot of Blockrate, and damage from their Aoe skill, (the blade aoe skills do more damage the more dex you have), so mainly DEX and STA will do. (this needs to be checked)

1v1 Knight, Mercs get two nice things when they become Knight, Holycross and a pretty good HP and DEF boost per STA. Holycross occasionally doubles your damage when you are equiped with a 2h weapon, making this awesome for knights that focus on damage. These knights focus on STR, little DEX and little STA, more sta then a blade is pretty nice thanks to their hp/def bonus.

Aoe Knight, like I said; Knights get a nice HP and Def bonus each STA, so aoe knights are good tankers, given their AOE skill on lvl 65 and guard, AOE knights can tank a whole spawn with ease. These knights focus on only STR and STA, DEX isnt needed because skills always hit, so those points can be used on STA instead.

Skills of the Mercenary
~coming soon~